/*
 * Texture.h
 *
 *  Created on: 2012/07/06
 *      Author: weihe
 */

#ifndef TEXTURE_H_
#define TEXTURE_H_

#include <string>

using namespace std;

namespace object {

class Texture {
	unsigned int texture;
public:
	Texture(string file, bool useAlpha = false);

	virtual ~Texture();

	void bind() const;
};

} /* namespace object */
#endif /* TEXTURE_H_ */
